/skills

Design skills for AI agents

Twenty-one bounded methods for framing, making, testing, and learning. Each page shows what the skill changes, what it returns, and where human judgment remains.

Frame

Make

humane:prototype

Prototype

Build the cheapest lookable or clickable artifact that can answer one live product question.

humane:narrative-scrollytelling

Narrative Scrollytelling

Turn an ordered method, argument, or timeline into a scroll story that remains a complete readable document.

humane:ux-writing

UX writing

Write interface language from the product job, evidence, anxiety, and vocabulary instead of a generic tone prompt.

humane:semantic-micro-interactions

Semantic Micro-interactions

Define bounded feedback from a real state transition without making motion or sound carry the meaning.

humane:brand-illustrate

Brand illustration

Generate an image family under an existing brand contract instead of decorating the product from outside.

humane:design-tokens

Design tokens

Turn visual judgment into validated, portable rules for color, type, spacing, imagery, and contrast.

humane:typography

Typography

Apply safe English and Russian microtypography while keeping mechanical corrections separate from authorial choices.

humane:type-specimen

Type specimen

Compare typefaces in the product's real words, figures, density, weights, symbols, and languages before tokenizing one.

humane:design-frameworks

Design frameworks

Fit an accepted interface to the components, tokens, and constraints a real project already provides.

humane:layout-rules

Layout rules

Prevent structural interface defects across hierarchy, density, touch, contrast, state, URLs, themes, and small screens.

humane:sound-effects

Sound effects

Create a small, coherent, opt-in sound palette for interface moments that already have clear visual meaning.

Test

Learn