Next move
Read the current artifact and handoffs to choose the next Humane skill for the work that actually exists.
What is the next unresolved decision?
A narrow job with a visible boundary
Use it when several skills could help, the cycle has been entered midway, or a review leaves multiple possible next steps.
Input
The current artifact, known evidence, unresolved findings, and the skills available in the environment.
Outputs
- A named next skill and reason
- Required inputs before running it
- A clear stop when no Humane skill is appropriate
Boundary
The router follows evidence and handoffs. It does not force every project through every skill or invent work to keep the cycle moving.
Invocation
humane:using-humane
See the decision change
The prototype is accepted but visual roles are still ad hoc. Run design-tokens before implementation; review follows once the interface is operable.
The next move follows the current unresolved dependency.
1 / 2- Too many options
Should we run tokens, review, or before-after next?
The prototype is accepted but visual roles are still ad hoc. Run design-tokens before implementation; review follows once the interface is operable.
- No useful handoff
Add another Humane step after approval.
No additional Humane skill is required. Ship the approved work and collect real usage evidence for the next cycle.
Run the skill by name
Install the Humane pack once, then name this skill when the task reaches its boundary.
humane:using-humane